Your server consumes CPU, memory, and disk per-second while active. When nobody is playing, CPU stops and memory drops by ~99% — you only keep paying for disk. Never pay for resources you don't use.
Free trial · No card needed · £0.50 credit · 14 days unless cancelled
Includes £5 of usage each month. Overage billed on next invoice.
Auto-scales up to 4 vCPU / 8 GB RAM / 32 GB disk
Includes £10 of usage each month. Overage billed on next invoice.
Auto-scales up to 8 vCPU / 32 GB RAM / 128 GB disk
Start free with no card · £0.50 of usage credit over 14 days · The meters stop whenever nobody is playing unless you cancel before it ends
All resources are metered per-second at the rates shown below, including retained backup storage.
Every plan bundles included usage — Starter includes £5/mo, Pro includes £10/mo. Only resources consumed beyond your plan's credit are billed as overage.
When no players are connected, your server enters sleep mode. CPU stops entirely and memory usage drops by ~99% — keeping only a minimal footprint alive. Exact reduction may vary depending on your server configuration. Disk stays allocated to preserve your world and is ready for instant wake-up.
While idle
* Memory reduction varies by configuration
Pick a plan: Starter is £5/mo and includes £5 of resource usage, Pro is £10/mo and includes £10 of resource usage. CPU, RAM, disk, and backup storage are metered per-second based on actual consumption. Backup storage is billed separately at £0.000000019 per GB per second. If you use more than your plan's included credit in a month, the overage is added to your next invoice.
Every second your server's CPU, memory, disk, and backup storage are allocated counts toward your usage. Backups are enabled by default and run once a day — you can switch them off, or take extra snapshots on demand — and are billed separately at £0.000000019 per GB per second. We keep your most recent snapshots (1 on the trial, 3 on Starter, 7 on Pro) and prune older ones so retained storage cannot creep up on your bill.
When no players are connected, your server enters sleep mode. CPU stops entirely and memory usage drops by approximately 99% — though exact savings vary depending on your server configuration. Disk remains allocated to preserve your world. You only pay for the minimal resources kept alive.
Usage beyond your included credit continues without a cap by default. You can set an execution freeze threshold in your dashboard, and we email you at 80% and 100% of it. It stops your servers running at the level you choose, but retained disk and backup storage keep being measured, so it is not a maximum bill.
Yes, and it needs no card. You create a server straight away with £0.50 of usage credit and 14 days to spend it in. Because the meters stop whenever nobody is playing, that credit stretches across evenings rather than draining overnight. When it runs low you can add a card for another £0.50 and another 14 days — still charged nothing — and your plan only begins when you choose it, or at the end of that second trial. We email you before any charge, stating the amount and the deadline, so it is never the first you hear of it.
No. Your server auto-scales based on demand — more players or heavier mods trigger more resources automatically, up to your plan's ceiling (2 vCPU / 4 GB on the free trial, 4 vCPU / 8 GB on Starter, 8 vCPU / 32 GB on Pro). No manual upgrades, and you only pay for what gets used.
Your server is created with your plan's ceiling as its hard limit, and it takes whatever it needs underneath that with no request or approval step. More players, world generation or a heavy modpack simply consume more CPU and memory up to the ceiling; when the load passes, consumption falls again. Metering reads what was actually used each second, so bursting costs you only for the seconds you burst.
We open 1 server on the free trial, 5 on Starter and 10 on Pro, and there is no per-server fee — they all draw on the same account and the same credit. If you need more, message support and we will raise it for your account. It is a check against bulk creation rather than a plan limit, so upgrading does not change it and being asked does not mean you have done anything wrong.
All major credit and debit cards via Polar (Visa, Mastercard, Amex).
Deploy your Minecraft server in 60 seconds. Pay only for the resources it actively consumes. Scale up and down automatically.
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